a to-be rhythm game without the rhythm game

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Julia Do
3min9:49 PM01/19/26

JULIA IS LOSING IT

32min9:41 PM01/19/26

wow it's 2026 x2 bc it exported wrong

GitHubsome update idr+1-1
GitHubtop lvl prog+1-1
3hr 12min2:33 AM11/05/25

New tower platformer prog ;p might be one of my last devlogs though

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GitHubhorizontal lvls prog+35-14
GitHubmake demo, continue stair lvl+23-2
1hr 3min3:29 PM11/03/25

New demo that's a bit more optimized, hopefully, and has a lot more platformer progress. Some bug fixes as well.

GitHubred herring prog+7-7
2hr 18min6:10 AM11/03/25

Red herring level progress. I'm crashing out but it is OK ;o

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GitHubbkwd lvl+38-7
GitHubred herring prog lvl+47-15
3hr 6min2:54 AM11/03/25

More platformer progress. I tried to optimize the game as well, but I lowkey think I failed. Whatever :D

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GitHubadd squares lvl+78-12
1hr 40min9:16 PM11/02/25

Quite a few levels complete in the platformer. It's lwk hurting my eyes ;;

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1hr 57min7:06 PM11/02/25

Making progress on the platformer as usual - gonna optimize the game now.

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GitHubrapid fire lvl prog+24-4
GitHubbuild demo, delete extra font, lvl progress+27-38
3min3:01 PM11/02/25

A lot of platformer progress and some optimized things for the collision & screen. Don't remember everything lol ;; I'm losing it

1hr 13min2:57 PM11/02/25

Finished top lvl of tower! Gonna post a demo now.

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GitHubfinish top lvl tower+41-3
59min1:29 PM11/02/25

Tightrope's done. I don't remember if I made any other changes? Either way, I have an idea for the next one - "in the balance" ;)

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GitHubtightrope prog+11-11
GitHubtightrope level progress; still testing if jumps are possible+3-3
1hr 20min3:50 AM11/02/25

Working on the tightrope level now. I had an idea, but the actual implementation might not work for jumps? Figuring that out still.

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GitHublevel progress on tightrope+1-1
GitHubplatformer progress ; finished carets (did I say that yet)+63-3
2hr 3min12:15 AM11/02/25

Finished a few other levels, including the caret one (which was a pain to design/test).

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51min8:36 PM11/01/25

Added Japanese-supported fonts that hopefully won't break in the demo :]

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GitHubadd japanese-supported font+208-117
2hr 3min7:27 PM11/01/25

Working on the bottom of a new tower & fixed window resizing issues that some playtesters had.

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GitHubplatformer progress + fix window resizing+5-2
GitHubsnakes + ladders lvl+63-3
1hr 42min3:26 PM11/01/25

Working on the post-"long way" level, which is no. 33. Figuring out jump spacing was a bit iffy.

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GitHubpost-twist lvl progress - set up jumps properly+4-4
GitHubplatformer prog + resize 3d player collision+3-3
GitHubworking on post-twist lvl+4-2
GitHubmake a demo, adjust platformer player collision, platformer progress+6-6
53min11:19 PM10/31/25

Turned off threading support so the demo doesn't break on some browsers, added translations, and a whole lotta platformer :p

GitHublvl 31 platformer+44-2
GitHubfinish lvls 1-30+46-4
1hr 26min9:06 PM10/31/25

Finished translating my current labels! Time to add more to the map.

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GitHubfinish translating level labels+96-78
GitHubMerge branch 'main' of https://github.com/solacite/tabletap+3
GitHubalmost done translating current text+88-88
GitHubUpdate README with project details and badge+3
GitHuborganize level levels into groups of 10 each+121-88
GitHubcontinued translations+233-29
1hr 24min6:56 AM10/31/25

Significant label progress + more platformer prog ofc ;;

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GitHubadd more translations+85-13
1hr 11min2:33 AM10/31/25

Starting to add in a (hopefully correct) Japanese translation for each of my level labels :]

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GitHubstart adding translations + more platformer progress+33-3
GitHubstart twist level+35-4
1hr 58min11:43 PM10/30/25

Finished the top bit :p I'll go back to working on the game menu when I have more time ;;

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GitHubfalling lvl in top of 3rd tower+2-2
56min1:02 PM10/30/25

Designing the top level of the third tower while studying for econ t-t

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GitHubprogress on top of third tower+1-1
GitHubstart top of third tower+18-8
2hr 14min4:54 AM10/30/25

Finalizing tower 2's levels :]

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GitHubstarted last level for tower 2+22-2
GitHubstart stairs level+7-7
GitHubmake demo + start stack lvl+8-8
27min12:04 AM10/30/25

New demo w/ platformer updates that hopefully work - also threaded support is on, so use Chrome to be safe if you're playtesting ;;

GitHubhalfway done with second tower+33-2
1hr 50min11:22 PM10/29/25

Making decent progress on the second tower & am adding labels as I go.

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4:37 AM10/29/25

Working on the second main platformer block now !!

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GitHubstart next platformer block+43-3
GitHubfinish a platformer block+1-1
31min10:50 PM10/28/25

Overall map looking pretty clean. I'll try to expand more horizontally :]

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GitHubfinish weird top guess level+2-2
1hr 37min9:36 PM10/28/25

Added a guessing level !! Like the glass bridge ifykyk except not too high stakes

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GitHubtop tower platformer lvl progress+6-6
GitHubupwards platformer level progress+2-2
1hr 20min11:52 AM10/28/25

Making more platformer progress upwards...also adding text labels along the way :]

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GitHubupdate platformer labels+76-14
1hr 11min1:12 AM10/28/25

Adding a top level and simultaneously trying to study...help T_T

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1hr 24min8:11 PM10/27/25

Worked on the left side tower during school :]

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GitHubplatformer mini tower progress+1-1
GitHubmaking more platformer progress, build 7th demo+24-13
2hr 8min2:37 AM10/27/25

So the game menu isn't quite there - so I made the game map start button go directly to the platformer. I think it's gonna be mainly a platformer now, and only a rhythm game if I have time (as music takes time to make). So yeah. There's gameplay, at least :]

GitHubmore btn functionality + change editor theme !!+25-20
GitHubfinish credit screen+232-6
GitHubadd btn func comments+2-2
GitHubadd main menu button signals+16-4
GitHubMAKE PLAY BUTTON WORK FIREEEEEEEEEEEEEEEEE+22-8
1hr 2min5:26 PM10/26/25

Finished the caves & added text to the platformer ;; SURELY I get the game menu working today !

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GitHubadd text in platformer+70-8
GitHubstart adding text labels+47-3
GitHubfinish lower level + add grass+2-2
39min1:54 AM10/26/25

More platformer progress because I got distracted from my original goal again !!

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GitHubalmost done with first overall stage of platformer+2-2
51min10:14 PM10/25/25

I uploaded a new font for my UI and also added the background for my game menu. I lowkey got distracted so I have to lock in now T_T

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GitHubimport new font + upload game menu+105-11
1hr 6min6:04 PM10/25/25

Tower level is done !!

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GitHubfinished tower level + a bit of the falling one+4-4
24min3:17 PM10/25/25

Making good progress on the platformer!! I hope to get the main UI functionality down today as well :]

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GitHubfix platformer tower sides+1-1
GitHubfirst tower lvl for platformer+1-1
49min4:02 AM10/25/25

New demo out! Has updated character anims. It's still not possible to access the two minigames I made, unfortunately T_T

GitHubplatformer progress, updated gredits, new demo+96-10
GitHubattempt to make custom cursor but realized there won't be a mouse ;;+72-1
28min12:59 AM10/24/25

Significant platformer progress! aslkdjasdkasdlk ::))

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GitHubsignificant progress on platformer!+2-2
57min12:22 AM10/24/25

Fixing up the overlay UI so that we can actually press the play btn :]

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GitHubfix overlay ui + clean debug comments+22-8
GitHubremove shader from loading screen because it's bugging ..+89-52
1hr 20min11:56 PM10/22/25

Trying to use a shader transition thing for my UI overlay...I am quite confused T_T

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GitHubplatformer progress and figuring out screen overlay shaders+70-6
1hr 13min3:44 AM10/22/25

Quite a bit of platformer progress :]

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GitHubupd platformer+3-3
GitHubfix walk sprite flip platformer+13-3
GitHubdetailed comments for platformer player script+49-22
GitHubclean debug statements v2 bc I forgot to save-9
GitHubclean debug statements-9
GitHubfix platformer player anim+69-112
GitHubupd anim loops+4-4
GitHubmatch platformer player + map player anims+17-17
GitHubstart setting up movement anims for platformer+56-3
GitHubupload play btn and add to overlay ui+60-11
14min1:42 AM10/22/25

Working on adding new UI in. Not sure why the play button is sticking to Jun's head tho T_T

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49min1:48 AM10/21/25

Made a mini-game. I probably have to use original music tho...artlogs whyyyyahfsidjhfak;wefj

GitHubfix loading screen upon respawn+28-8
GitHubremove debug lines+1-11
GitHubLANDING ANIM IS FIXED!!!!!!!!!!!+87-55
GitHubclean up debug statements+1-13
42min6:45 PM10/20/25

Added the jump + fall anims! The landing is still quite shaky, but I think I'll focus on gameplay now.

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GitHubfix jump anim not working+74-10
GitHubedit jump + fall anim times+82-40
GitHubupload jun jump imgs+204
GitHuborganize folders for jun anims+83-79
GitHubmake new demo+1-1
12min4:03 AM10/19/25

New demo w/ improved collisions, character movement, lighting...and hopefully it loads faster?

GitHubadjust jun walkspeed+5-5
37min4:10 AM10/18/25

Added in the idle + walk anims for Jun in the platformer and map.

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GitHubadd jun idle anim to map+52-45
GitHubupload jun idle + setup in platformer+196-32
GitHubreupload jun walk - cropped+47-42
GitHubupload updated jun walk photos+35-40
GitHubupload jun walk anim + set frame speeds but i lwk am gonna fix the hair rq+207-4
59min6:20 AM10/17/25

Finished the second set of stairs :D

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GitHubfinish second stair collision+64-92
1hr 24min3:08 AM10/17/25

Tried to fix things according to someone's playtest - made going up the stairs smoother with collision shapes. I'm gonna do that for the next set of stairs now.

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GitHubfixed first staircase collision+27-61
GitHubfix texture filter for mountains (removed the weird floating black lines)+53-1
GitHubvary cloud placement + adjust modulation+161-143
GitHubfix respawn collisions+35-13
2hr 6min2:51 AM10/16/25

Fixing up the platformer - removed unnecessary code + fixed the jump functionality. And camera !

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GitHubfix player jump mvmt, fix camera, fix platformer setup overall+24-58
GitHubwork on player platformer script+167-25
GitHubfix animation times for tap + setup scene for platformer player+303-226
GitHubchange parallax layer bg to lighter sky + modulate, create new scene for platformer player+121-36
GitHubstart creating tutorial tiles+42-1
1min1:24 AM10/15/25

Uploaded a demo with Jun actually in the game + background!

24min1:21 AM10/15/25

Making a mini-platformer within my game. Setting up the tileset :D

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GitHubupload blocks for tileset+97-1
GitHubcreate tilemap+123-8
31min8:41 AM10/14/25

Working on getting gameplay UI in!

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1hr 9min8:00 PM10/13/25

Worked a lot on the scenery! Added clouds, mountains, grass, and moved the title to a more readable place.

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GitHubmake title more readable+93-6
GitHubchange title pos+3
GitHubfinalize cloud + mt colours+81-26
GitHubupload better colored mountains+188-116
GitHubupload lighter mountains+68
GitHubsetup back clouds + mountain+221-51
GitHubadd mountains to map+158-14
GitHubadd grass to map+72-28
GitHubupload mountains + grass imgs+102
GitHubupload more cloud imgs+68
GitHubmake camera movement smoother + add more clouds+56-9
1hr 4min5:20 PM10/13/25

Added UI overlay & am now adding clouds :]

No idea if I'll be able to finish in time lol T_T

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GitHubupload cloud image+34
GitHubput placeholder cloud in map+8-1
GitHubmake overlay ui base functionality+81-3
GitHubcreate overlay ui scene + set icon for game+4
GitHubmake logo non-collidable+2-10
GitHubadd jun to loading screen+45-7
GitHubfix loading scene script + autoloaded+39-2
12min2:38 AM10/13/25

MAIN MENU WORKS IT IS IN AND 25% OF THE BUTTON WORKS BUT THAT IS ON PURPOSE SO YOPPEE

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GitHubsetup main menu so that it's the first scene to load + preloaded main game after+14-6
1hr 27min2:11 AM10/13/25

Added respawning (if you fall) + a respawn screen that I need to do art for.

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GitHubadd respawning and ugly respawn screen+43-9
GitHubdumped the static boxes and opted for respawn upon falling+18-52
GitHubI FIXED THE GLITCHY STICKY WALL ISSUE FIXY HOORAY+41-91
GitHubrestarting w/ the static boxes because the body + shape weren't the same size (didn't transform them together smh...)+20-2
GitHubstart setting up static boxes instead of csg bc glitches :(+13-4
8min5:17 AM10/12/25

I keep getting stuck in this box even though I've tried everything T_T

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GitHubattempt to fix getting stuck in csg boxes (failure)+29-1
1hr 29min4:24 AM10/12/25

Collision CSG boxes set up for the first and second room. Player movement + collision set up again as well. I'm not quite sure why I get stuck in some of the CSG boxes, though...?

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GitHubset invis csg boxes for mid stairs+25-3
GitHubadd invis collision csg boxes for first room+41-2
GitHubinc gravity or there will be more floating+4
GitHubfix jun camera pivot (so that we can't see through walls bc that's called CHEATING)+3-3
GitHubsetup player collision+5-11
GitHubfix player floating above floor+3-2
GitHubsuccessfully implemented semi functional player mvmt+63-37
GitHubcreate new player scene for sprite3d instead of characterbody+19-10
5min1:52 AM10/12/25

Setting up player movement again but with a 2D sprite in a 3D setting :]

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05:14 AM10/11/25

Third demo. Not much change - only lighting/shading. I worked mostly in Blender, but now my main priority is gameplay (because 1. this is a game, and 2. artlogs don't count towards my hours).

1hr 37min5:12 AM10/11/25

Made armature. It's poseable, but...not great. I spent a long time trying to figure out hair as well, but in the interest of time, I'm going to go with 2D characters in a 3D world and focus on getting gameplay down. If there's any extra time, I'm coming back to the model.

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GitHubzip third demo+4-15
1hr 51min1:09 AM10/11/25

Working on the hair now. It is pain t_t

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2hr 47min3:40 AM10/10/25

Finalized Jun's model! Now I can start on the hair and clothes. Then textures. THEN RIGGING FINALLY!!!!

After Jun anims are done, gameplay can finally begin.

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GitHubupload jun model sketch+34
GitHubadd shader script+130
3hr 30min2:51 AM10/09/25

Working on the 3D model for Jun (the main character)!

First time trying to model a human-esque figure. WHY IS IT SO HARD?? I had the proportions true to real-life people, but it ended up looking weird.

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GitHubbrighten environment+11-4
GitHubfix collision, instantiate lobby scene+1376-2159
GitHubcreate collision meshes for lobby+1356-8
GitHubimport updated blender file for lobby+662-16
21min2:21 AM10/08/25

Finished getting my main menu into Godot :D

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GitHubadd main char animation to menu+266-1
1hr 1min11:28 PM10/07/25

Finished making the main menu buttons work in Godot! They change color upon being hovered over, and they slide to the right using tweens as well. Took a while to get the writing font + color consistent T_T

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GitHubfinish main menu btns (imported all imgs + made them into functional btns)+181-3
GitHubupload settings imgs + fix lobby wall culling+109-1
GitHubadd darker start btn + add tween anim (btn slide upon hover)+33-17
GitHubimport better cropped start btn+17-3
GitHubupload start + hover ver+68
GitHubmove imgs to overarching folder (for artlogs)+45-45
GitHubimport plain widescreen main menu bg & resize to fit screen+39-5
17min9:58 PM10/07/25

I got the main menu image into Godot, but it's too small. I'm going back to edit the drawing in Procreate - I'll also export the character, title, and options separately so that they can be animated. Finishing the main menu's the main goal of today.

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GitHubcreated main menu scene+16
GitHubupload tap anim imgs+513
11min3:43 AM10/06/25

Modeled a claw machine (hours are for Siege, but I'm gonna use the model for Shiba)! Yippee :D

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GitHubupload second lobby draft+1683-277
1hr 5min11:31 PM10/05/25

Added in banners and finished the last room, effectively finishing the lobby :]

Also replaced all images with textured planes, because images don't show up in Godot.

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45min7:48 PM10/05/25

Added poles + finished the final room legs as well - think I just have to add art-related assets to the map and make all images into planes and then the lobby will be done :D

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6min1:48 PM10/05/25

Forgot to devlog the billboard & coins I added. I'm gonna finish the last room and turn all images into planes (because otherwise they don't show in Godot...), and after that I should be set to start with the player models.

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1hr 51min1:26 PM10/05/25

Didn't realize I went over 10 hours since my last demo t_t

The lobby isn't quite done yet, the images don't load, and the lighting sucks in Godot, but overall the model survived the import/export process :D

38min2:33 AM10/05/25

Added rail edges to the floating sign area (middle platform) and finished the dock railings. The middle platform is hard to deal with for transforms because it's angled :/

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15min1:44 AM10/05/25

Added the platforms for all the main rooms & poles for the dock.

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12min1:19 AM10/05/25

Added the pond in :D

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GitHubupload pond + sky art+136
39min7:48 PM10/04/25

Added some little doodles into the map and fixed some objects that were jutting out of the building. I said I was gonna work on the dock...but I think I'll draw the pond that goes under it first.

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20min6:29 PM10/04/25

Rails are done! Working on the dock now.

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31min6:06 PM10/04/25

Stair rails are done, I'm working on the rails for the dock now.

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39min5:35 PM10/04/25

Added stairs for the first floor! I'm gonna add rails to the sides and also on the dock as well.

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1hr 7min6:05 AM10/04/25

Added wall lining & more poles embedded into the wall to finish off the look. I gotta make the staircase after this. Modelling the basic map first and then I'll do gameplay - extra furniture will come if there's time (there is never enough time D:).

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41min4:50 AM10/04/25

Adding the poles in now and used my old wood texture for it - looks good :D

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GitHubupload doodle + title assets+170
GitHubupload just2boom audio+19
GitHubadd menu drawing+34
32min5:08 AM10/03/25

Added the blueprint to the wall & the new plank texture. Looks cool :D

I gotta add more graffiti and furniture though. And model the rest of the map. Then gameplay...AHHHHHH!!!

Good night :)

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GitHubupload planks+34
GitHubupload blueprint+34
GitHubadd cover/logo, make loading screen+10-1456
13min11:53 PM10/02/25

Shiba spray is in!

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GitHubimport buff shiba+1551-1
16min9:39 PM10/02/25

Added a wall texture and redid the floor. Put it into Canva and made it lighter and lessened the contrast, but you can still kinda see the tiles :/

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9:20 PM10/02/25

Wood texture looks okay in Blender, but weird in Godot. I'll fix lighting after I'm done with all the basic materials.

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1hr 47min9:08 PM10/02/25

Basic model of map & player movement have been established -- it'd be cool to get feedback on that. Everything else is most definitely a WIP.

GitHubadd lobby w/ floor texture, change sky+100-20
GitHubCreate wood.png.import+34
GitHubwood texture
GitHubadded test map model and player + script+475
GitHubwakatime addon+861-39
GitHubadd godot project files+63
1hr 19min3:57 PM10/02/25

I'm starting to model the basic map in Blender. After that, I'll get the character model into Godot, and then start finalizing the map, then the character, then gameplay

0199a5a4-1d11-7eec-9d19-33c9a9135e83.png

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